
Summon Night: Swordcraft Story
Summon Night: Swordcraft Story is an action RPG developed by Flight-Plan and published by Banpresto for the Game Boy Advance in 2003. As the first spin-off in the Summon Night series, it follows the child of a legendary Craftknight ascending the tower of Wystern, forging weapons, and battling alongside a chosen Guardian Beast to win the city's tournament and uncover a sinister conspiracy.
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Tentang Game Ini
Released in Japan on April 25, 2003, and localized in North America by Atlus in 2006, Swordcraft Story is the first handheld spin-off of the Summon Night tactical RPG series. It replaces grid-based strategy with fast-paced, side-view action combat where players chain attacks, guard, and unleash special skills in real-time.
At the heart of the game is the weapon-crafting system. Players collect materials from dungeon enemies and environments, then forge swords, axes, spears, drills, and knuckles, each with distinct attack patterns and durability. Up to three weapons can be equipped and switched mid-combo, encouraging experimentation and mastery of multiple weapon types.
The story unfolds in Wystern, a city of artisans governed by a theocratic order. The protagonist, chosen as either Pratty or Cleru, enters a tournament to become a Craftknight, only to uncover a deeper threat. The Guardian Beast, selected from four distinct partners, serves as the emotional core of the narrative, with dialogue and endings changing dramatically based on your choice. A sequel was released in 2004.
Game Terkait
Summon Night: Swordcraft Story - Origin Stone is an action RPG and the grand finale of the Swordcraft Story spin-off series on the Game Boy Advance. Play as a young Craftknight apprentice who must master the art of weapon forging, explore diverse dungeons with a Guardian Beast partner, and unravel a world-threatening conspiracy triggered by a fateful encounter with a mysterious girl.
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