
Castlevania II: Simon's Quest
The second installment in the Castlevania series introduces RPG elements to the franchise. Players control Simon Belmont as he searches for Dracula's body parts to break a curse in this nonlinear adventure with a day-night cycle.
Platform
NES
Year
1987
Genre
Action-Adventure
Developer
Konami
Controls
About This Game
Notable for introducing the first day-night cycle in the series, where townspeople provide different information depending on the time.
Features an experience point system and purchasable weapons - radical departures from the original's linear structure.
The game's cryptic clues led to Nintendo Power publishing guidance, creating controversy about intentional obscurity.
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