1997 Games Collection
1997 marked a paradigm shift as 3D gaming matured, RPGs reached narrative heights, and online multiplayer emerged. This year saw the PlayStation dominate while Nintendo 64 delivered landmark titles, creating fierce competition that pushed technological and creative boundaries.
Console Titans Collide
The battle between 32-bit and 64-bit systems peaked:- PlayStation solidified its lead with Final Fantasy VII (selling 10M+ copies) and Castlevania: Symphony of the Night, redefining RPGs and metroidvanias
- Nintendo 64 countered with GoldenEye 007 (revolutionizing console FPS controls) and Star Fox 64 (introducing Rumble Pak haptic feedback)
- PC Gaming soared with Diablo (popularizing online loot mechanics) and Age of Empires (perfecting RTS formula)
Genre-Defining Masterpieces
Foundational games that shaped modern design:- Grand Theft Auto (PS1/PC) birthed the open-world crime genre with its controversial sandbox freedom
- Crash Bandicoot 2: Cortex Strikes Back (PS1) showcased cinematic 3D platforming
- Fallout (PC) pioneered post-apocalyptic RPGs with its SPECIAL system
- PaRappa the Rapper (PS1) created the rhythm game genre
Technological Leaps
Groundbreaking innovations:- CD-ROM storage enabled Final Fantasy VII's 40+ hour cinematic experience
- 3D acceleration cards empowered Quake II (PC) with true 3D rendering
- Nintendo 64's cartridge speed allowed Mario Kart 64's split-screen perfection
- Online gaming took baby steps with Ultima Online (PC)'s persistent world
Cultural Phenomena
Beyond the screen:- Pokémon Red/Blue (Game Boy) triggered global merchandising empires
- Tamagotchi (Bandai) blurred gaming/toy boundaries
- Gaming magazines peaked with N64 Magazine and Official PlayStation Magazine demo discs
- Arcades saw swan songs with Dance Dance Revolution and Street Fighter III
Why 1997 Still Resonates
This transitional year bridged 2D nostalgia and 3D ambition. Many 1997 titles remain playable through retro platforms, with several receiving modern remakes. The creative risks taken this year continue influencing game design today, making 1997 essential for understanding gaming's evolution.Showing 18 games from 1997
The King of Fighters '97
1997
FightingThe King of Fighters '97 is a fighting game developed and published by SNK. It is the fourth installment in The King of Fighters series and continues the storyline of the Orochi Saga. Players can choose from a variety of characters and teams to compete in intense one-on-one battles.
The Last Blade
SNK's 1997 weapon-based fighter set in Bakumatsu-era Japan, featuring 12 swordsmen with unique stances (Speed/Power) and supernatural abilities. Introduces the 'Super Cancel' system and atmospheric parry mechanics.
Marvel Super Heroes vs. Street Fighter
1997
FightingLegendary crossover fighting game featuring Marvel Comics superheroes battling Street Fighter characters with tag-team mechanics and flashy special moves.
Strikers 1945 II
1997
Shoot 'em upThe explosive sequel to Psikyo's classic vertical shooter features enhanced bullet patterns, seven playable aircraft with unique charge attacks, and a new 'Bomb Stock' system. Battle through eight stages of intense aerial combat against massive mechanized bosses in this alternate WWII scenario.
DoDonPachi
1997
Shoot 'em upThe defining bullet hell shooter that established Cave's signature style. Chain combos for higher scores while dodging intricate bullet patterns.
Sol Divide: The Sword of Darkness
1997
Shoot 'em upA unique hybrid of shoot 'em up and hack-and-slash gameplay where players control fantasy warriors with both melee and magical projectile attacks.
Oriental Legend
1997
Beat 'em upA Chinese mythology-themed beat 'em up where players battle through legendary tales as one of 6 mystical warriors. Features magical spells, weapon upgrades, and cooperative multiplayer.
Super Gem Fighter Mini Mix
1997
FightingA whimsical Street Fighter spin-off featuring chibi-style characters and gem-collecting mechanics. Known as 'Pocket Fighter' in Japan, this CPS-2 game combines cute visuals with deep fighting gameplay.
Money Puzzle Exchanger
1997
PuzzleMoney Puzzle Exchanger is a unique tile-matching puzzle game where players exchange coins to make matches. The goal is to strategically swap adjacent coins to create combinations of the same type and value, causing them to merge into higher denominations and eventually disappear from the board.
Neo Bomberman
1997
ActionNeo Bomberman is a 1997 arcade action-puzzle game developed by Hudson Soft and published by SNK for the Neo Geo MVS system. As part of the Bomberman series, it features the classic bomb-dropping gameplay with Neo Geo-enhanced graphics, new power-ups, and frantic multiplayer battles supporting up to 4 players simultaneously.
Back Street Soccer
1997
Sports (Soccer)A street-style arcade soccer game featuring exaggerated moves and 3-on-3 matches in urban environments. Play as one of 8 international street teams with unique special shots.
Super Bomberman 5
1997
ActionThe fifth installment in the Super Bomberman series featuring new power-ups, characters, and the debut of the 'Bomber League' tournament mode. Supports up to 5 players with the Multi-Tap adapter.
Space Invaders
1997
Fixed ShooterThe SNES revival of the 1978 arcade classic featuring enhanced graphics, new power-ups, and additional game modes while retaining the original's addictive alien-shooting gameplay.
Yoshi's Story
1997
PlatformerA vibrant picture-book platformer where Yoshis must restore the Super Happy Tree by collecting magical fruit. Features six colorful yarn-themed worlds with branching paths and multiple endings.
GoldenEye 007
The definitive Bond experience. Play as 007 through film-inspired missions with silenced PP7, remote mines, and the iconic Golden Gun in revolutionary 4-player split-screen.
Star Fox 64
1997
ShooterThe definitive 3D space shooter that revolutionized console gaming with its Rumble Pak force feedback. Lead Fox McCloud's elite team through branching paths across the Lylat system in this arcade-style adventure with full voice acting.
Diddy Kong Racing
1997
RacingDiddy Kong Racing is a kart racing game developed by Rare and published by Nintendo for the Nintendo 64. The game features Diddy Kong and other characters racing against the villainous Wizpig across various themed worlds. It introduced unique elements like hovercrafts and planes alongside traditional karts.
Bomberman 64
1997
ActionBomberman's first 3D adventure introduces free-roaming arenas and new bomb mechanics while retaining classic gameplay. Battle the evil Altair and his four Elemental Kings across five themed worlds.