
Street Fighter II' Turbo: Hyper Fighting
Street Fighter II' Turbo: Hyper Fighting is a 1992 arcade fighting game developed and published by Capcom. The first official update to Street Fighter II introduced faster gameplay, rebalanced characters, and new special move variations, responding to the competitive scene that had mastered the original.
Platform
Arcade
Year
1992
Genre
Fighting
Developer
Capcom
Controls
About This Game
Turbo mode increased game speed by approximately 20%, while maintaining the series' precise control. All characters received adjusted damage values and new techniques like Ryu's Red Hadouken and Chun-Li's instant Air Throw.
The update secretly included the first 'Easter egg' in fighting games - holding Start during VS screen would enable alternate color palettes, a feature that became standard in future iterations.
As the first fighting game balance patch in history, Hyper Fighting set the template for competitive updates and is considered by professionals to be the purest test of Street Fighter II skills.
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