
Metroid: Zero Mission
A complete remake of the original 1986 Metroid, rebuilt with Fusion's engine to include modern controls, expanded story sequences, and a new post-game chapter revealing Samus' Zero Suit origins. Serves as the canonical starting point of the Metroid timeline.
Platform
Game Boy Advance
Year
2004
Genre
Action-Adventure
Developer
Nintendo R&D1
Controls
About This Game
Faithfully recreates the original's labyrinthine Zebes while adding new areas like Crateria's surface and Chozodia ruins, increasing map size by 40%.
Introduces the Zero Suit segment - a tense stealth sequence where unarmored Samus must evade Space Pirates using only her Paralyzer pistol.
Quality-of-life improvements include an automap, save stations (replacing password system), and diagonal aiming from Fusion.
Sold 1.1 million copies. Praised as the definitive way to experience the origin story (94/100 on Metacritic), though some purists missed the original's brutal difficulty.
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