Konami Computer Entertainment Tokyo Games Collection
Originally established as Konami Computer Entertainment Tokyo (KCET) in 1984, this division became the creative powerhouse behind many of Konami's most groundbreaking franchises. Known for pushing technical boundaries and creating genre-defining experiences, KCET's legacy continues under Konami Digital Entertainment today.
Golden Age of Innovation (1987-2000)
Revolutionized gaming with:- Metal Gear Solid (1998): Defined modern stealth action
- Silent Hill (1999): Pioneered psychological horror
- Castlevania: Symphony of the Night (1997): Perfected 'Metroidvania' design
- Suikoden (1995): 108-character JRPG epics
Technical Breakthroughs
Industry-leading achievements:- First use of real-time 3D environments in Metal Gear Solid
- Dynamic lighting in Silent Hill for atmospheric horror
- Seamless 2D-to-3D transitions in Castlevania
Modern Era Contributions
Continued influence:- Metal Gear Solid V (2015): Open-world stealth redefined
- P.T. (2014): Revolutionary horror demo (cancelled but influential)
- eFootball series (2001-): Football simulation evolution
Cultural Impact
Beyond gaming:- Metal Gear film adaptation in development
- Silent Hill movie franchise (2006-2012)
- Castlevania Netflix animated series (2017-2021)
Legacy
KCET's DNA persists through:- The 'Kojima Productions' design philosophy
- Horror game tropes established by Silent Hill
- Ongoing Castlevania and Metal Gear collections
Konami Digital Entertainment remains a guardian of these iconic franchises while exploring new frontiers in gaming.
Castlevania: Harmony of Dissonance
2002
Action-AdventureThe second GBA Castlevania stars Juste Belmont, grandson of Simon Belmont, featuring a dual-castle mechanic with parallel worlds. Introduces spell combinations and faster-paced combat while refining the DSS system from Circle of the Moon.
Castlevania: Aria of Sorrow
2003
Action-AdventureSet in 2035, this GBA masterpiece introduces Soma Cruz - a reincarnation of Dracula with the power to absorb enemy souls. Features the revolutionary Tactical Soul system with 112 collectible abilities that transform gameplay.
International Superstar Soccer 64
1997
Sports (Soccer)International Superstar Soccer 64 is a soccer simulation game developed by Konami for the Nintendo 64. Known as 'ISS' in Europe and 'Jikkyou World Soccer 3' in Japan, it's considered one of the best soccer games of its era with realistic gameplay and official team licenses.
Winning Eleven 4
1999
Sports (Soccer)The groundbreaking PlayStation football simulator that defined console soccer gameplay. Features 48 national teams, advanced AI tactics, and the revolutionary 'Through Pass' system that changed sports games forever.
ISS Pro Evolution
1997
Sports (Soccer)The groundbreaking football simulation that evolved into the PES series. Featuring realistic gameplay, tactical depth, and the foundation of Konami's football legacy. Master the pitch with advanced controls and AI opponents that adapt to your play style.
Pro Evolution Soccer 2
2002
Sports (Soccer)Pro Evolution Soccer 2 (PES 2) is a football simulation game developed by Konami for PlayStation in 2002. The sequel improved upon its predecessor with enhanced graphics, more realistic player movements, and the introduction of Master League mode with player development systems.
Castlevania: Symphony of the Night
1997
Action RPGCastlevania: Symphony of the Night is a 1997 action RPG that redefined the Castlevania series. Players control Alucard, Dracula's son, exploring a massive, nonlinear castle filled with RPG elements, platforming challenges, and iconic gothic horror enemies.
Silent Hill
1999
Survival HorrorSilent Hill is a landmark 1999 survival horror game developed by Konami. Players control Harry Mason searching for his missing daughter in the fog-shrouded town of Silent Hill, featuring psychological horror elements, dynamic lighting, and radio static monster detection.