
Final Fantasy II
The groundbreaking sequel that reinvented JRPG mechanics, following four orphans in their rebellion against the Palamecian Empire. Introduced character progression through skill usage rather than levels, and pioneered narrative-driven storytelling in RPGs.
Platform
nes
Year
1988
Genre
RPG
Developer
Square
Controls
About This Game
Revolutionary skill-based progression system where stats improve through actions (e.g. more HP from taking damage)
First RPG with named, speaking protagonists and permanent character death
Introduced chocobos, Cid, and recurring elements that became series staples
Notorious for its brutal difficulty and experimental mechanics that were later refined in future titles
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