
Golvellius: Valley of Doom
An innovative 1988 action-adventure game blending top-down exploration with side-scrolling combat. Players control hero Kelesis on a quest to rescue Princess Rena from the demon Golvellius across seven challenging valleys.
Controls
About This Game
Pioneered hybrid gameplay switching between Zelda-like overworld navigation and platformer-style dungeon sequences.
Featured a unique health system where maximum HP could be permanently increased by collecting herbs.
Included RPG elements with purchasable equipment upgrades and magic spells.
Notable for its non-linear progression and hidden secrets throughout the expansive game world.
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