Arcade Games Collection
Arcade gaming represents the coin-operated entertainment machines that dominated video gaming from the 1970s through the 1990s. Arcade cabinets featured specialized hardware often more powerful than contemporary home systems, delivering cutting-edge graphics and gameplay experiences. Iconic arcade titles like Pac-Man (1980), Space Invaders (1978), and Street Fighter II (1991) became cultural phenomena. Arcades served as social hubs where players could compete for high scores or against each other in fighting games and sports titles. The arcade industry peaked in the early 1980s before the North American video game crash, but remained strong in Japan through the 1990s with advanced 3D games using laserdisc technology and specialized controllers. While home consoles eventually surpassed arcade technological advantages, arcades remain important for preserving unique gaming experiences through specialized controls (light guns, racing wheels, dance pads) and massive cabinet designs impossible to replicate at home. Modern arcades have evolved into entertainment centers featuring prize redemption games and VR experiences.
All Arcade Games


DoDonPachi
1997
Shoot 'em up
Series: DonPachi
The defining bullet hell shooter that established Cave's signature style. Chain combos for higher scores while dodging intricate bullet patterns.


Dragon Blaze
2000
Shoot 'em up
Series: Psikyo Shooting
A vertically scrolling shoot 'em up featuring dragon riders who can separate into dragon and rider for dual attack strategies.


Sol Divide: The Sword of Darkness
1997
Shoot 'em up
Series: Psikyo Shooting
A unique hybrid of shoot 'em up and hack-and-slash gameplay where players control fantasy warriors with both melee and magical projectile attacks.


Flying Shark
1987
Shoot 'em up
Series: Toaplan Shooting
A classic vertically scrolling shoot 'em up where players pilot a biplane against waves of enemy aircraft and ground targets.


Gunbird
1994
Shoot 'em up
Series: Gunbird
Gunbird is a vertical-scrolling shoot 'em up arcade game developed and published by Psikyo in 1994. Players choose from a cast of eccentric characters, each with unique abilities, to battle through stages filled with enemy aircraft and massive bosses.


Gunbird 2
1998
Shoot 'em up
Series: Gunbird
Gunbird 2 is the sequel to Psikyo's popular vertical-scrolling shooter, featuring enhanced graphics, new characters, and more intense bullet-hell gameplay. Players battle through vibrant stages against waves of enemies and screen-filling bosses.


Samurai Aces
1993
Shoot 'em up
Series: Samurai Aces
Samurai Aces is a vertically scrolling shoot 'em up arcade game set in an alternate 1940s Japan where steam-powered aircraft dominate the skies. Players choose from unique pilots to battle mechanical samurai and steam-behemoths.


Knights of the Round
1991
Beat 'em up
Series: Knights of the Round
Capcom's Arthurian beat-'em-up where players control King Arthur, Lancelot, or Percival through medieval England. Introduces RPG-like leveling and weapon upgrades.


Street Fighter II: The World Warrior
1991
Fighting
Series: Street Fighter
Street Fighter II: The World Warrior is a 1991 arcade fighting game developed and published by Capcom. The sequel to the original Street Fighter revolutionized the genre by introducing competitive versus play with eight unique characters, each with distinct special moves and fighting styles.


Street Fighter II' Turbo: Hyper Fighting
1992
Fighting
Series: Street Fighter
Street Fighter II' Turbo: Hyper Fighting is a 1992 arcade fighting game developed and published by Capcom. The first official update to Street Fighter II introduced faster gameplay, rebalanced characters, and new special move variations, responding to the competitive scene that had mastered the original.


Street Fighter II: Champion Edition
1992
Fighting
Series: Street Fighter
The first major update to Street Fighter II, allowing players to select all four boss characters (Balrog, Vega, Sagat, and M. Bison) and introducing mirror matches. Refined gameplay balance and new color palettes made this the definitive competitive fighting game of its era.


Street Fighter Alpha: Warriors' Dreams
1995
Fighting
Series: Street Fighter
Street Fighter Alpha: Warriors' Dreams is a 1995 arcade fighting game developed and published by Capcom. Serving as both a prequel to Street Fighter II and reboot of the original Street Fighter, it introduced a new anime-inspired art style and refined fighting systems including Alpha Counters and Chain Combos.


Street Fighter III: 3rd Strike - Fight for the Future
1999
Fighting
Series: Street Fighter
Street Fighter III: 3rd Strike is a 1999 arcade fighting game developed and published by Capcom. The final iteration of Street Fighter III is revered as one of the greatest fighting games ever made, introducing the revolutionary Parry system and featuring hand-drawn animation that remains unmatched in fluidity.


Street Fighter Zero 2 Alpha
1996
Fighting
Series: Street Fighter
Street Fighter Zero 2 Alpha is a 1996 enhanced update to Street Fighter Alpha 2, released exclusively in Japanese arcades. This version introduces new gameplay mechanics including the powerful 'Alpha Counter' defensive move, expanded character move sets, and rebalanced gameplay that became foundational for future Street Fighter titles.


Street Fighter Alpha 3
1998
Fighting
Series: Street Fighter
The culmination of the Alpha series featuring the largest roster in the franchise at the time with 34 fighters. Introduces the innovative 'ISM' system allowing players to choose between different fighting styles (A-ISM, X-ISM, V-ISM) that dramatically alter gameplay mechanics.


Samurai Shodown
1993
Weapon-based Fighting
Series: Samurai Shodown
Samurai Shodown is a 1993 weapon-based fighting game developed and published by SNK for the Neo Geo arcade system. Set in 18th century Japan, it revolutionized fighting games by introducing deliberate pacing, weapon combat mechanics, and the iconic Rage Gauge system.


Samurai Shodown II
1994
Weapon-based Fighting
Series: Samurai Shodown
Samurai Shodown II is a 1994 weapon-based fighting game developed and published by SNK for the Neo Geo arcade system. The sequel to the groundbreaking Samurai Shodown introduced 5 new characters, refined the Rage Gauge system, and added fatalities - making it one of the most violent fighting games of its era.


Samurai Shodown III: Blades of Blood
1995
Weapon-based Fighting
Series: Samurai Shodown
Samurai Shodown III: Blades of Blood is a 1995 weapon-based fighting game developed and published by SNK for the Neo Geo arcade system. This radical reinvention of the series introduced a branching storyline, stance-based combat, and the revolutionary 'Rage Slash' system that dramatically altered gameplay dynamics.