
Mega Man Zero 2
Mega Man Zero 2 is a 2003 Action-Platformer continuing Zero's fight against the tyrannical Copy X and the forces of Neo Arcadia. Introduces the revolutionary 'Form Change' system allowing Zero to switch between elemental forms that enhance his abilities. Features refined controls, new Cyber-Elves, and an expanded weapon customization system compared to the first game.
Platform
Game Boy Advance
Year
2003
Genre
Action-Platformer
Developer
Inti Creates
Controls
About This Game
Set shortly after the events of the first game, this sequel sees Zero partnering with resistance scientist Ciel to stop Neo Arcadia's genocide of reploids.
Introduces three elemental forms - Heat, Ice, and Thunder - each modifying Zero's buster shots and granting resistance to certain environmental hazards.
Expands the EX Skill system, allowing players to earn powerful techniques by defeating bosses with specific weapons under rank requirements.
Features multiple endings based on player performance, with an improved ranking system that evaluates completion time, damage taken, and enemies defeated.
Related Games


Mega Man Zero 3
2004
Action-Platformer
Series: Mega Man Zero
The third installment in the Zero series amps up the action with new Cyber-Elf abilities, an enhanced weapon system, and the debut of the 'EX Skill' mechanic. Zero battles Neo Arcadia's forces while uncovering dark secrets about Dr. Weil's past.


Mega Man Zero 4
2005
Action-Platformer
Series: Mega Man Zero
The final chapter in the Zero series features enhanced weapon customization and a new Weather System that dynamically affects gameplay. Zero joins forces with resistance fighters to stop Dr. Weil's devastating 'Ragnarok' space colony drop on Earth.


Castlevania
1986
Action-Platformer
Series: Castlevania
The foundational vampire-hunting action game where players control Simon Belmont through Dracula's castle. Features the iconic Vampire Killer whip and sub-weapons like holy water and throwing axes.


Mega Man
1987
Action-Platformer
Series: Mega Man
The debut of Capcom's iconic Blue Bomber in a revolutionary non-linear platformer. Defeat Robot Masters to gain their weapons in any order, culminating in Dr. Wily's fortress.


Mega Man 2
1988
Action-Platformer
Series: Mega Man
The Blue Bomber returns with eight new Robot Masters in this genre-defining sequel, introducing the iconic weapon acquisition system and Energy Tanks across challenging nonlinear stages.


Mega Man 3
1990
Action-Platformer
Series: Mega Man
The Blue Bomber's third adventure introduces sliding mechanics, Rush the robotic dog companion, and eight new Robot Masters with improved weapon energy management across 14 action-packed stages.