
Dragon Ball Z: Hyper Dimension
The final and most advanced Dragon Ball Z fighting game on SNES features cinematic special moves and six-button combat. With eight playable characters and dramatic story battles, it captures the intensity of the anime's Cell Saga with scaling sprites and screen-filling energy attacks.
Platform
snes
Year
1995
Genre
Fighting
Developer
Bandai
Controls
About This Game
Introduces the 'Impact System' for dramatic screen-shaking clashes
Features signature moves like Kamehameha and Final Flash with full animations
Includes what-if scenarios and secret character transformations
Considered the pinnacle of 16-bit Dragon Ball combat with fluid sprite scaling
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