
Super Dodge Ball
Kunio and his delinquent squad face international teams in this hyper-violent dodgeball adaptation, featuring special throws, court hazards, and RPG-like character stats across 12 global arenas.
Platform
nes
Year
1988
Genre
Sports/Action
Developer
Technōs Japan
Controls
About This Game
Pioneered the 'extreme sports' subgenre with its over-the-top special moves like the 100mph Killer Shot and environmental attacks using court boundaries.
Each character has unique stats (Power/Speed/Stamina) and signature throws - later influencing games like Mario Strikers.
Western version removed all references to the Kunio-kun series and blood effects, rebranding it as a standalone title.
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